#include #include LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC); void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC); void render(void); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int iCmdShow); LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC); void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC); extern float theta; float theta = 0.0f; LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC); void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC); void render(void) { glClearColor( 0.0f, 0.0f, 0.0f, 0.0f ); glClear( GL_COLOR_BUFFER_BIT ); glPushMatrix(); glRotatef( theta, 0.0f, 0.0f, 1.0f ); glBegin( GL_TRIANGLES ); glColor3f( 1.0f, 0.0f, 0.0f ); glVertex2f( 0.0f, 1.0f ); glColor3f( 0.0f, 1.0f, 0.0f ); glVertex2f( 0.87f, -0.5f ); glColor3f( 0.0f, 0.0f, 1.0f ); glVertex2f( -0.87f, -0.5f ); glEnd(); glPopMatrix(); theta += 1.0f; } int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int iCmdShow) { WNDCLASS wc; HWND hWnd; HDC hDC; HGLRC hRC; MSG msg; BOOL quit = FALSE; wc.style = CS_OWNDC; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon( NULL, IDI_APPLICATION ); wc.hCursor = LoadCursor( NULL, IDC_ARROW ); wc.hbrBackground = (HBRUSH)GetStockObject( BLACK_BRUSH ); wc.lpszMenuName = NULL; wc.lpszClassName = "geon"; RegisterClass( &wc ); hWnd = CreateWindow( "geon", "geon", WS_CAPTION | WS_POPUPWINDOW | WS_VISIBLE, 0, 0, 256, 256, NULL, NULL, hInstance, NULL ); EnableOpenGL( hWnd, &hDC, &hRC ); while(!quit) { if( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE )) { if(( msg.message == WM_QUIT )) { quit = TRUE; } else { TranslateMessage( &msg ); DispatchMessage( &msg ); } } else { render(); SwapBuffers( hDC ); } } DisableOpenGL( hWnd, hDC, hRC ); DestroyWindow( hWnd ); return msg.wParam; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { // brace's swtich / case syntax is pretty crap, ins't it? :) switch(message) { case WM_CREATE: return 0; case WM_CLOSE: PostQuitMessage( 0 ); return 0; case WM_DESTROY: return 0; case WM_KEYDOWN: switch( wParam) { case VK_ESCAPE: PostQuitMessage(0); return 0; } return 0; default: return DefWindowProc( hWnd, message, wParam, lParam ); } } void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC) { PIXELFORMATDESCRIPTOR pfd; int format; *hDC = GetDC( hWnd ); // set the pixel format for the DC ZeroMemory( &pfd, sizeof( pfd ) ); pfd.nSize = sizeof( pfd ); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; format = ChoosePixelFormat( *hDC, &pfd ); SetPixelFormat( *hDC, format, &pfd ); *hRC = wglCreateContext( *hDC ); wglMakeCurrent( *hDC, *hRC ); } void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC) { wglMakeCurrent( NULL, NULL ); wglDeleteContext( hRC ); ReleaseDC( hWnd, hDC ); }