#!/usr/local/bin/cz -- use b int r1=180 Main() paper() # space(640, 480) # space(320, 240) gprint_anchor(0, 0) font("helvetica-medium", 200) cstr s = args ? join(' ', arg) : "Hello World!" num tw = text_width(s) int fs = (int)(200*(w-r1*2)/tw * 0.95) font("helvetica-medium", fs) col(black) move(0, 0) gsayf(s) Paint() with_pixel_type(shiny) def shiny(pixel_type) new(v, vec, XPoint) pixel_type *px = (pixel_type *)pixel(vid, 1, 1) for(y, 1, h-1) for(x, 1, w-1) pixel_type o = *px if o == black && (px[-1] != black || px[1] != black || px[-w] != black || px[w] != black) XPoint *p = vec_push(v) p->x = x-w_2 p->y = h_2-1-y ++px px += 2 clear() back(r, r1+1) # Sayf("%d", r) font("helvetica-medium", fs) hsv((r*16) % 360, 1, r*1.0/r1) for_vec(i, v, XPoint) circle(i->x, i->y, r) Paint() font("helvetica-medium", fs) col(black) move(0, 0) gsayf(s) Paint() # assuming 32 bit colour again: def r(x) x >> 16 & 0xFF def g(x) x >> 8 & 0xFF def b(x) x & 0xFF def fastrgb32(r0, g0, b0) (long)r0<<16 | (long)g0<<8 | (long)b0 def fnp 3 #def fn(o, x0, x1, x2, x3) iclamp(pow(avg(pow(o, fnp), pow(x0, fnp), pow(x1, fnp), pow(x2, fnp), pow(x3, fnp)), 1.0/fnp)*1.001, 0, 255) #def fn(o, x0, x1, x2, x3) iclamp(toss() ? avg(o, x0, x1, x2, x3) : max(o, x0, x1, x2, x3)*0.8, 0, 255) def fn(o, x0, x1, x2, x3) avg(o, x0, x1, x2, x3)